Author Topic: Interactivity, and multiplayer.  (Read 159 times)

Offline jpcguy89

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Interactivity, and multiplayer.
« on: October 10, 2017, 02:23:35 PM »
This game would really benefit from being able to control what's happening. Not just changing modes, but being able to control hands, the head and mouth, etc.

If you can make that happen, it opens up a whole new realm of potential.

Additionally, it would be amazing to have online multiplayer, if not in an MMO respect, perhaps a matchmaking queue to match people with a partner of their preference.

Offline Giselle

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Re: Interactivity, and multiplayer.
« Reply #1 on: November 03, 2017, 01:48:03 PM »
This game would really benefit from being able to control what's happening. Not just changing modes, but being able to control hands, the head and mouth, etc.

If you can make that happen, it opens up a whole new realm of potential.

Additionally, it would be amazing to have online multiplayer, if not in an MMO respect, perhaps a matchmaking queue to match people with a partner of their preference.

Controlling various body parts is interesting and I'll give that some thought. Online multiplayer is something we've always wondered about doing, but never seem to be able to come up with a good way to make that happen properly. It's possible, but not easy to do. Definitely would be cool, though.
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